Wed Mar 19, 2025
Prompt:
Create a simple interactive experience in Unity. It can be based on a simple game mechanic, like billiards or bowling, or emulate a real-world task, like rearranging furniture or taking a dog for a walk.
No Way Home
In this game experience, you are a space explorer who has landed on a foreign planet where your fellow explorers were last seen. Your mission is to find all three of your friends and bring them home with you.
Process
To make this experience, I first built a space terrain that would be the environment for my characters. Then, I found space-themed textures for the background and objects that would make the world more immersive.



Next, I spent a grueling amount of time looking for interactable object tutorials on Youtube which all required creating a new event system and customized scripting (worked on this prior to class tutorial on interactions). I tried many many scripts in VS Code to apply to my Player & Interactable Objects but none worked reliably.


I managed to find a pre-built interaction kit "MyInteractionKit" on the Unity store that had working prefab interaction boxes that allowed me to create interactive pop-up windows when you hover objects and pressing "E" makes the objects disappear after you collect them.
